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 An Introduction to NyteSparrow

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Dark Student

Number of posts : 1
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Registration date : 2013-05-22

PostSubject: An Introduction to NyteSparrow   Thu May 23, 2013 7:07 am

It is a pleasure to introduce myself as a new member of the forums. I have been involved in the Massive Multiplayer Online RPG scene since the early 1990s when the games were text based and they were called MUDs. I still play the same MUD that started me in this genre in 1992 but now I am an Administrator in charge of Technical Issues. Pretty much I fix bugs, add features to the MUDlib, teach new Creators how to code in LPC. While I enjoy maintaining a fresh, enjoyable and stable game for our community I found that it has turned into work.

I looked around for a game that I could play to relax WoW is overrated and takes itself too seriously for a game with linear advancement and player development. I tried a few new MUDs but my background always led me to fixing their code problems. Then I stumbled upon AQW. It made me laugh. It is clever enough to balance out what it may lack in complexity.

The other day I was thinking about the way Flash ActiveX interacts with server side code and I realized that it would be simple to code something that could sit between the two as a hack. I found that someone already did the work for me. I joined the forums to learn what I can about the current capability and then hopefully contribute myself.

Feel free to pick my brain because you can be sure that I will be picking yours!
That's it for now,

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